Kamis, 27 Oktober 2011

Preview Stronghold 3, Promising The Best Strategy Games.

Firefly Studios re-develop a strategy game that is quite popular in 2001 and the second sequel in 2005 with mengandeng new publisher, Southpeak Games. The developer promises new Stronghold game that has reached the third sequel to this will be coming soon in the game store in a few months. Wow ... This is a pretty encouraging news. Let's look at the features offered in this 3 Stronghold.







The biggest change in this game is the change from two-dimensional view into 3D by relying on the latest game engine called Trinity Vision Engine and supported by the Havok engine to calculate the physical effects that occur in the real world of this game. As buildings are now destroyed in stages starting from cracks, holes, until then collapsed down.

With this new game engine really allows us to be able to see up close the lives of our people during their everyday activities, such as livestock, farming, to cut down trees and collect wood to be processed. Then the ability to see from the eyes of an eagle or zoom out also can include up to a whole map of the game.
The process of climate change will also be felt by the player throughout the game by changing the color of a blue morning sky became orange while in the afternoon and later became a night that runs in real time. Lighting effects in this game is also getting upgraded and has an important role in the game, such as at night time which we do not know the enemy position which is outside the castle because the visibility is very limited when enveloped in the darkness of night, but we can fire arrows to light the fire angles as we suspected enemy positions or by sending bersembunyinya soldiers who carry the torch flame to track the position of the enemy.


This game also presents a myriad of tricks and traps of war style medieval times. Like, now we've been able to throw dead animals into the enemy and watch the green mist that signifies poison or disease to spread and infect the enemy soldiers to death. Of course, the tricks and traps in the previous sequel also still presented in this third sequel. Like pouring boiling oil into the hordes of soldiers who tried to break through the castle and then shot arrows of fire into the spilled oil is to burn them all or let go of logs into the enemy and hit them.
Learning from the shortcomings of the previous sequel, now on the third sequel players are given the freedom to design his empire without having to be bound by the grid system as in the previous sequel. That way, players can create and organize the villagers to build their castles to apply the tactics and strategies in the face of waves of enemy attacks. The developer also promised to improve the system of micromanaging to make it better again.

With a temporary judge of the media images and videos are performed by the developer, Stronghold 3 really come up with cool and looks realistic. FireFly Studios seems to have made a massive breakthrough in developing their strategy game by presenting a myriad of new features and graphics that have been adapted to current technological developments.







Stronghold 3Publisher: SouthPeak GamesDeveloper: FireFly StudiosGenre: Real Time StrategyRelease Date: 27 September 2011Platform: PCwww.stronghold3.com

1 komentar:

The Best Review mengatakan...

Lives up to the Halo name, Story might be bit difficulty to understand at first but its not bad. The game play is great and it looks beautiful, really beautiful, one of best looking games I have seen ever.
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